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Alright, so here's 30+ hours of work.

I hope you all enjoy ^^

The art I commissioned from :iconsugarpoultry: [link]

I'm going to add a scoring system in Ver 3.0

P.S. You can commission these from me
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13 minutes... i think this is leniant because i didn't look at the pic beforehand :P this was a complete mystery beore i got about half-way through and could at least see the basics XD
very good work. those extra pieces made it so much more fun :D the stopwatch works great and i thoroughly enjoyed this!
the snapping in place was interesting. because they snap to a spatial locaton, i got a few pieces by acciedent XD
now... could this be improved... hmmm... well, having the pieces snap to eachother if correct, reguardless of location and then move as one after is the only thing i can thin to make it harder for you to make another XD
other than that, you did a truly excellent job that i can't contemplate an improvement on :D
great interface, excellent choice of art and all in all, a very fun puzzle :D
What do you think?
The Artist thought this was FAIR
22 out of 22 deviants thought this was fair.

The Artist has requested Critique on this Artwork

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DeviantartArtist101 Featured By Owner Sep 19, 2015  Hobbyist General Artist
No Hints at all
I'm giving this a +90 for keeping me distracted
sonic-the-cool-man Featured By Owner Sep 12, 2014
00:22:04 and without using a hint either
cpriper Featured By Owner Nov 3, 2013
21:34. Used 1 hint.
brianamcginnis Featured By Owner Mar 5, 2013  Student Artist
this took me about 19:33 minute ><
BonnieCatt01 Featured By Owner Feb 10, 2013  Hobbyist Digital Artist
My time was 00:22:09 and i used 6 hints that add 6 minutes on to the time so if i don't use the hints my time would have been 00:16:09 i think
Superdude307 Featured By Owner Dec 10, 2012
My total time was 29:49.

It was hard trying to move all the pieces into place and it was very fun and I would like to thank Geckoguy123456789 for making this, Keep up the great work!, Geckoguy123456789
ShinxTheDragon6789 Featured By Owner Sep 7, 2012
my time was 3:31:20 move puzzle 841 times im very good in puzzle :3
burningdiotoir Featured By Owner Aug 28, 2012
It took me 9 minutes 35 seconds and I moved the puzzle pieces 276 times
burningdiotoir Featured By Owner Sep 3, 2012
Bettered my time at 8:13
Tangleleap8 Featured By Owner Apr 3, 2012
moves 298
0 hints
blackwolf743 Featured By Owner Mar 1, 2012  Hobbyist Traditional Artist
moves 529
2 hint/s which added 2 minute/s
grim-the-wolf Featured By Owner Jan 27, 2012
lol did it in 3 minuts without looking at pic
SfyriIthikos Featured By Owner Nov 16, 2011
mad eit in 15:45
EspeonUmbreonLover Featured By Owner Oct 23, 2011  Student Digital Artist
Time: 00:16:10
Moves: 347
Hints: 0
Minutes added: 0
funfunfunfun234 Featured By Owner Sep 16, 2011
42:58 and 0 hints..... WHILE ON IM
765tyghj Featured By Owner Sep 4, 2011
377 moves
0 hints

that is a great puzzle
warewolf44 Featured By Owner Aug 27, 2011  Hobbyist General Artist
21:03, No hints. :D This was fun. :3
Kitsume-the-wolf Featured By Owner Aug 12, 2011  Student Digital Artist

i suck at puzzles
Ghastlydarkworld Featured By Owner Aug 12, 2011   Writer
No tips but I didn't looked much at the picture XD
Anyway good job :)
Wolvencheif Featured By Owner Aug 3, 2011  Hobbyist Traditional Artist
Time: 00:20:02
Moves: 435
Hints: 0
Minutes added: 0

Not my best time ther way. :D
shadowblitz2 Featured By Owner Jul 24, 2011
MJSchooley Featured By Owner Jul 19, 2011
Wow. Nine minutes, 48 seconds. WITHOUT looking at the pic beforehand.
fufurulestheworldXD Featured By Owner Jul 11, 2011  Hobbyist Digital Artist
10:07 no hints~ this puzzle was hard but FUN :D
Harriston Featured By Owner Jul 7, 2011  Hobbyist Traditional Artist
00:18:48 0 hints
446 moves

It was fun^^
Joshdapika Featured By Owner Jul 4, 2011
i got 7 mins 48 seconds
awesome puzzle :D
Joshdapika Featured By Owner Jul 4, 2011
now its 6 minutes 8 seconds
WhityNighty Featured By Owner Jul 3, 2011  Hobbyist Digital Artist
11:09 yay :D
BlazingFlareonX Featured By Owner Jul 1, 2011  Hobbyist General Artist
17.13 minutes with 593 moves. No hints ;) Great puzzle!
geckoguy123456789 Featured By Owner Jul 4, 2011  Hobbyist Digital Artist
Thank you
BR-David Featured By Owner Jun 28, 2011  Hobbyist Digital Artist
00:11:26 :)
Pack-Leader-Sally Featured By Owner Jun 26, 2011  Student
it took me 25 mins. and 59 secs. to finish this XD
ColorBoom Featured By Owner Jun 25, 2011
07:37 min and 381 times moved xD
goog job =D
Megafoxy Featured By Owner Jun 24, 2011  Hobbyist Traditional Artist
It took me 30 mins. :)
Compudemon Featured By Owner Jun 24, 2011
12 mins here, its a tough puzzle. would be nice if you could lock pieces to eachother not just their spots but it is cool
MegMcGee06 Featured By Owner Jun 24, 2011
I love it!! You did a GREAT job!!
geckoguy123456789 Featured By Owner Jun 24, 2011  Hobbyist Digital Artist
Thank you
MegMcGee06 Featured By Owner Jun 24, 2011
19 minutes! 359 pieces moved but I stopped for a minute and used a hint! But I really enjoyed it!
zededd Featured By Owner Jun 24, 2011  Hobbyist Digital Artist
8 mins. 355 pice movements... i'm pretty sure i'm doing this different then i should XD i have memoriesed where the pices go spatially XD i started this with the copyright notice, then her head, shoulder, feet, tail and then blitzed the corner :D
HELLISH-Werewolf Featured By Owner Jun 24, 2011  Student Traditional Artist
Blodwykeln Featured By Owner Jun 24, 2011
17:31, I could've done worse.
I love this piece, it's fun and it's really well pieced together. ;)
The-n00ber Featured By Owner Jun 23, 2011
14:24 o ya =)
NorthboundFox Featured By Owner Jun 23, 2011  Hobbyist General Artist
Hey gecko, for the "Hint" button do you just have it choose a random coordinate and set visibility of that tile to 50% and it fails if the tile is already lit? I only ask, cause I think I have a solution to your "error, try again" message if that's the case. Message me back if you want some help :3
geckoguy123456789 Featured By Owner Jun 23, 2011  Hobbyist Digital Artist
I couldn't figure out how to make it loop until it found a tile that wasn't lit up. Every time I tried to test a loop and it wasn't correct my computer would crash.
NorthboundFox Featured By Owner Jun 24, 2011  Hobbyist General Artist
I've not done actionscript in a LONG time so the syntax is most likely gonna be wrong. Just be sure to backup the flv file before doing this so I don't accidentally mess you up. Ok, to get started...

First you need to define a variable so that you can track how many times the hint button is presses. This will keep people from crashing the game if they press it after they're done or press it too much.

hint_Success = 0;

This CANNOT be inside the while() loop or else it will reset to 0 every time the loop runs. I'll explain how this works a bit later on, but for now try this. I'll try to write it so that you'll be able to understand it easily.

Paste everything between the ======= into your HINT button actions! I've coded it so that you can read it easily in flash and comments won't mess you up.

//paste this code into the actions for the "Hint" button
hint_Button.onRelease{ //I don't know if .onRelease needs '{}' or not
suceed = 0; //this will be used to break the loop so it must be set to 0 every time the button is pressed
while (suceed != 1){
//paste the code that chooses the random tile here
//Make sure that if this loops that the random doesn't chose the same number every time!
//If it does, there is a way around it

//now put some code that detects whether the tile it lands on is "active" (lit up
//via previous use of the Hint button) or "occupied" (player has piece set a there
//already) and store the results in a variable (i'll use spot_free for this example)
//If any of your functions support "Error Level" then use that instead of spot_free

//spot_free = 0 spot was active or occupied
//spot_free = 1 spot was free

if (hint_Success >= "use the number of puzzle pieces here"){
break; //this will make the button useless
//If the hint buttong reveals 1 tile per press it can never
//reveal more tiles than are on the board. So, if it's been pressed
//the same amount of times as there are pieces then there will be
//no more free spots left to fill.

if (spot_free == 1){ //checks if a spot was free
//paste the working hint code you have here
hint_Success += 1
//the spot was not free so it loops again
suceed = 0; //this may not be nessacary. Im just being safe.

} // this breaks the while loop
} // this breaks the .onRelease function if it was needed


Now, that code, if done properly, should work like this.

Player clicks and releases the Hint button.

If the number of times the hint button has worked is smaller than the total number of game pieces then the game chooses a random tile on the playing board

If the tile is taken already (this is what is causing the error) then it starts again and chooses a different tile at random.

If the tile is free, it adds 1 to the variable hint_success and does what you want it to do. At the moment you have it add one second to the timer and fill in a tile by 50% opacity.

The button breaks the loop and waits to be pressed again.

It's 4am here, so I may have left something out, but that should work. If you need me to explain anything then just let me know. I hope that isn't too much for you.
SnowblindOtter Featured By Owner Jun 23, 2011
very fun
sdkfz171 Featured By Owner Jun 23, 2011
that was fun
sasori1426 Featured By Owner Jun 23, 2011  Student Traditional Artist
Absolutely awesome!
xX5ScreamForBlood5Xx Featured By Owner Jun 23, 2011  Student Digital Artist
00:19:03 :) Nice puzzle!
CiderJack1 Featured By Owner Jun 23, 2011  Hobbyist Filmographer
wow great work ^^
MasterRavager Featured By Owner Jun 23, 2011
12 minutes :D
Beautiful piece of work! Fav'ed!
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Submitted on
June 22, 2011
Image Size
554 KB


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